Alpha Release 0.3.2
DaggerQuest » Devlog
Updates:
- Made the tutorial items a little easier to pick up.
- Improved performance when generating shadows.
- Pressing any key will exit dialog with an NPC.
Bug fixes:
Fixed the following issues:
- Moved the player back to the correct starting location. (He'd been moved up by the windmill for testing, and we forgot to move him back before releasing 0.3.1. Oops.)
- The player would still deal damage with melee attacks if the player died in the middle of casting them.
- The player sometimes wouldn't finish their attack animation when using the basic attack.
- Shadows weren't appearing for some entities.
- The door to the cottage would sometimes disappear depending on the player's position.
- Enemies with ranged attacks would still sometimes generate their projectile even if they were stunned before it appeared.
- Applied all previous bug fixes related to the player's basic attack and abilities, to all abilities.
- The player wouldn't rotate to face the NPC they were talking too, if they were already within talking range.
DaggerQuest
Old-School Hack n' Slash ARPG
Status | In development |
Author | Laserwolve Games |
Genre | Role Playing |
Tags | 2D, Dark, Dark Fantasy, Dungeon Crawler, Fantasy, Gothic, Hack and Slash, Isometric, Loot |
Languages | English |
More posts
- Alpha Release 0.3.170 days ago
- Alpha Release 0.3.080 days ago
- Alpha Release 0.2.995 days ago
- Alpha Release 0.2.8Feb 06, 2024
- Alpha Release 0.2.7Jan 30, 2024
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