Alpha Release 0.3.0
DaggerQuest » Devlog
Due to the size of the game, DaggerQuest can no longer be played on Itch. Head over to https://DaggerQuest.com to play!
Updates:
- Removed pathfinding, due to engine limitations.
- Ranged enemies no longer shoot through other enemies when attacking the player.
- Added a character stats menu, openable with P.
- Removed the pause menu. Pausing the game goes straight to the settings menu now.
- Added key bindings to the settings menu.
Bug fixes:
Fixed the following issues:
- The player could walk very far behind the farm house.
- The player was invincible.
- Enemies wouldn't behave correctly if they went off-screen while attempting to reroute around another object.
- The player could graphically glitch himself behind the windmill door.
- The tutorial loot had an extra large pickup radius even after being picked up and dropped elsewhere.
- Certain enemies, while clumped up, wouldn't ever successfully route to the player.
- The player would sometimes still be able to inflict damage if stunned in the middle of a melee attack.
- Doors, NPCs, and loot could be clicked on accidentally if they were behind other menus.
- The player wouldn't properly equip items when swapping items very quickly.
- Player abilities would get queued up when cast while paused.
DaggerQuest
Old-School Hack n' Slash ARPG
Status | In development |
Author | Laserwolve Games |
Genre | Role Playing |
Tags | 2D, Dark, Dark Fantasy, Dungeon Crawler, Fantasy, Gothic, Hack and Slash, Isometric, Loot |
Languages | English |
More posts
- Alpha Release 0.3.246 days ago
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- Alpha Release 0.2.888 days ago
- Alpha Release 0.2.795 days ago
Comments
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i try open site on Chrome and Edge and i receive only black screen
Sorry, I thought I had replied to this. Do you see any errors in the console when you press F12?